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Old Nov 10, 2007, 09:12 PM // 21:12   #1
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Default Monk Beastmaster

Hello!
If anyone can, please help me to understand: can a monk\ranger use beastmastery and how it is useful. I am only beginner in Guild Wars, and I would be grateful if you help me
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Old Nov 10, 2007, 10:08 PM // 22:08   #2
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No. I'd even go so far as to say that it is extremely counterproductive to your ability to function as a monk.

If you really, really, really want a pet. Go ahead. Just don't bring it with you outside of situations where everyone is playing strictly "for fun" and no one cares if you suck.

You might check this thread in the ranger forums.
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Old Nov 11, 2007, 01:17 AM // 01:17   #3
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If you want to be a beastmaster, be a ranger. Monk beastmasters aren't even good enough for the "for fun" category, since dying isn't fun.
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Old Nov 11, 2007, 09:14 AM // 09:14   #4
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One of the members posted in the thread "Monk Basics". What do you think about it:

"mY Healing beast

10+3 healing
10+1 divine favor
8 beast mastery

healing breeze
heal party
orison of healing
mending
word of healing (e)
disrupting lunge
melandru assault/restore life/or rez
charm animal"

Thanks a lot for your replies!

Last edited by Kiba Shinobi; Nov 11, 2007 at 09:45 AM // 09:45..
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Old Nov 11, 2007, 10:13 AM // 10:13   #5
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Quote:
Originally Posted by Kiba Shinobi
One of the members posted in the thread "Monk Basics". What do you think about it:

"mY Healing beast

10+3 healing
10+1 divine favor
8 beast mastery

healing breeze
heal party
orison of healing
mending
word of healing (e)
disrupting lunge
melandru assault/restore life/or rez
charm animal"

Thanks a lot for your replies!
If you really want to run a pet on a monk, feel free to use that bar. But make sure to take out everything but word of healing, heal party, and charm animal. Be sure to add in a comfort animal too when it dies. Every other skill on that bar is trash.
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Old Nov 11, 2007, 10:23 AM // 10:23   #6
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Quote:
Originally Posted by Kiba Shinobi
One of the members posted in the thread "Monk Basics". What do you think about it:

"mY Healing beast

10+3 healing
10+1 divine favor
8 beast mastery

healing breeze
heal party
orison of healing
mending
word of healing (e)
disrupting lunge
melandru assault/restore life/or rez
charm animal"

Thanks a lot for your replies!
1. Healing breeze is a bad skill, especially later in the game.
2. Mending is worse, avoid it like the plague.
3. No energy management in the build for Heal Party.
4. No comfort animal which you need to rez your pet.
5. Assuming comfort animal goes in slot #7, all your pet does is a small amount of damage while interrupting every 5s or so. Not worth 3 slots.

Monks have plenty of useful skills that can easily fill a whole skill bar.

Compare builds like the one you posted to a hybrid monk build and it's like night and day.

Even if you wanted to be an offensive monk and focused on smiting, a pet doesn't add anything except take away 2 skill slots.
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Old Nov 11, 2007, 01:24 PM // 13:24   #7
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What can you recommend me to do if I decide to play with a pet?
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Old Nov 11, 2007, 06:24 PM // 18:24   #8
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Uninstall, maybe?

Seriously, pretty much ANYTHING would be better than a pet (besides maybe Shadow Form at 0-spec, and using Contemplation of Purity). If you really want a pet, grab a ranger. there is no benefit whatsoever of having a monk primary with a pet.
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Old Nov 11, 2007, 06:31 PM // 18:31   #9
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Quote:
Originally Posted by Jaigoda
Uninstall, maybe?

Seriously, pretty much ANYTHING would be better than a pet (besides maybe Shadow Form at 0-spec, and using Contemplation of Purity). If you really want a pet, grab a ranger. there is no benefit whatsoever of having a monk primary with a pet.
I gotta disagree, I think that Headbutt is a better elite to use than 0-spec Shadow Form. That way, you can daze yourself and be in Melee range FTW!!!!!!!
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Old Nov 11, 2007, 06:48 PM // 18:48   #10
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I'd rather be dazed than be at 5 hp. At least you can remove dazed, but you'll have a hella hard time getting your health back to max before an ele sees you.
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Old Nov 11, 2007, 11:13 PM // 23:13   #11
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Quote:
Originally Posted by Kiba Shinobi
Hello!
If anyone can, please help me to understand: can a monk\ranger use beastmastery and how it is useful. I am only beginner in Guild Wars, and I would be grateful if you help me
It's not. That's all there is to say.
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Old Nov 12, 2007, 12:56 AM // 00:56   #12
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The only monk that could possibly use a pet with any effectiveness is a smiting monk. But even then, you still lose.

Pets just don't work very well on monks. Actually, they don't work well on most characters because they are skill bar hogs. Most "good" beastmaster builds are just thumper variants. If you want to use a pet, choose a class that can put on some pressure, and start from there. You'll be a lot more effective.
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Old Nov 12, 2007, 01:38 AM // 01:38   #13
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Mo/R Beastmaster is an interesting build.


sort of like...

R/Mo healers using expertise to power your heals

It works really well. Try it sometime.
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Old Nov 12, 2007, 02:18 AM // 02:18   #14
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I haerd that with really high expertise your signets cost 0 energy. Free heals ftw!
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Old Nov 14, 2007, 11:41 PM // 23:41   #15
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Quote:
I haerd that with really high expertise your signets cost 0 energy. Free heals ftw!
Wow where do i start with this statement? *bites knuckle*
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Old Nov 15, 2007, 11:34 AM // 11:34   #16
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If my Monk goes out with henchies, I'll often play a Beastmaster. It's easier to order em around if you have to care about their lifes.

Healing Seed, Healing Touch, Predator's Prounce, Fercious Strike, Comfort Animal, Charm Animal, Never Rampage Alone Restore Life.

Attributpoints on Healing Prayer, Divine and Beastmastery.

Of Course you don't heal that much, but its fun and something else after all the Healing and Proting. :P

I also used to play a Air of Enchament Smite on my Pet. A Pet normaly sticks more to the target you want once it found it, while a human warrior runs around somethere.
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Old Nov 15, 2007, 08:41 PM // 20:41   #17
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I'd rather play a fire nuker monk if I wanted a damage monk. The only reason why ranger beastmastery is not complete trash is due to expertise. At least if you want to copy a build from another profession, copy a decent one.
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Old Nov 16, 2007, 03:06 PM // 15:06   #18
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These forums are for constructive advice, which is what the OP is seeking. Not the load of flammable rubbish that are your opinions on how the concept of a pet beast master might not work.
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Old Nov 16, 2007, 04:24 PM // 16:24   #19
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Quote:
Originally Posted by blackknight1337
i think his point was that contemplation of purity would remove shadow form
Oh why am I so stupid.

I think telling him that Monk beastmasters aren't such a good idea is pretty constructive. What would you do if a Warrior asked you to make him a Mending warrior?
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Old Nov 17, 2007, 12:51 PM // 12:51   #20
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Answering the original questions of the original poster:
Quote:
Originally Posted by Kiba Shinobi
If anyone can, please help me to understand: can a monk\ranger use beastmastery and how it is useful. I am only beginner in Guild Wars, and I would be grateful if you help me
First, yes, a monk can play with a pet. It works. Witnessed it myself.

But as it can be seen in this thread the vast majority considers a monk with a pet the most stupid think in the Guild Wars world and they all join the "hehe, I can make an even more worse build than that" contest. On the other hand the vast majority thinks a monk has to heal. Or to protect. Period. Nothing else. Eleventh Commandment. End of story.

Luckily Guild Wars is not about "the best" but about "the best for you personally". So in case you absolutely want to play a monk and absolutely want to have a pet then simply do that. All that counts is you having fun. If that's your way of having fun, great.

Expect resistance if you play "non common builds based on whatever the vast majority considers common" and group with other player. While some people will simply take you with them as you are, others will flame you till eternity and kick you from the party - or do anything inbetween, the spectrum of reactions is wide.

Especially when you play alone, with only heroes and henchmen, oh, gosh, nobody can tell you what to do and what not do to. As already being said it is easier for an "offensive" build to command the heroes around, especially calling targets for then, than an "defensive" build where you mostly watch all their health bars yourself.

In addition large parts of Guild Wars are so easy that you can play whatever you want, effective or "not that effective", and you will complete it anyway.

My suggestion is the following: make some builds which you personally consider "good", with a pet and whatever else you want, just try things out and mix skills and have fun. Save them as build templates so you can easily reload them. In addition go to the monk-forums here at Guru and pick some of the "a monk must must must play that build or he is a piece of rubbish" builds, try them out, too, but mostly keep them as saved templates on your harddisc. With this setup you can play your most favorite builds when you are alone or with your friends or with your guild, and whenever you group up with strangers and those strangers go "wtf?!?" on your builds, then simply reload your "backup super pro monk healing builds" and go with the group through whatever mission you're planning to play together. But afterwards, when the ignorants are gone again, bring out your trusty pet, give it a pat on the back and send it after some evil dwarves or minotaurs or drakes and let it bite their asses. Roar!
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